package com.yanqu.road.entity.activity.dafuweng;

import com.yanqu.road.entity.FieldTypeAnnotation;

/**
 * boss配置
 */
@FieldTypeAnnotation(tableName = "t_s_monopoly_boss")
public class DFWBossConfig {

    /**
     * boss类型
     */
    private int bossType;

    /**
     * NPC形象
     */
    private String appearance;

    /**
     * boss数量
     */
    private int num;

    /**
     * 单只总血量
     */
    private int hp;

    /**
     * 击杀奖励
     */
    private String rewards = "";

    /**
     * 权重
     */
    private int weight;

    /**
     * 排序
     */
    private int sort;

    public int getSort() {
        return sort;
    }

    public void setSort(int sort) {
        this.sort = sort;
    }

    public int getBossType() {
        return bossType;
    }

    public void setBossType(int bossType) {
        this.bossType = bossType;
    }

    public String getAppearance() {
        return appearance;
    }

    public void setAppearance(String appearance) {
        this.appearance = appearance;
    }

    public int getNum() {
        return num;
    }

    public void setNum(int num) {
        this.num = num;
    }

    public int getHp() {
        return hp;
    }

    public void setHp(int hp) {
        this.hp = hp;
    }

    public String getRewards() {
        return rewards;
    }

    public void setRewards(String rewards) {
        this.rewards = rewards;
    }

    public int getWeight() {
        return weight;
    }

    public void setWeight(int weight) {
        this.weight = weight;
    }
}
